Rated 4 and up. A word game. No chat, no adverts, nothing to buy.
No chat, messages or comments. There is no way for another player to send your child anything inside the game.
No in-app purchases and no subscriptions. Nothing in the app can spend money.
No adverts, and no videos to watch for rewards.
No text written by other players. Every player's name is two words from a list we wrote, and our server refuses any name that is not.
No links out of the app to websites. The only things that leave it are the ones you choose to send: an email to support, a friend invite link, or your result when you tap Share.
No name, email, age, photo or location is asked for. There is no sign-up at all.
Yes, there is a public leaderboard. It shows a made-up name, how far a run got, its points and how long it took.
Yes, there are friends, but only people your child connects with on purpose: by showing a short code to someone in the same room, or by sending an invite link. There is no search and no list of strangers. Friends see each other's results, and nothing else. Anyone can be unfollowed or blocked at any time, and a blocked player is not told.
Yes, the app sends us touch data after each game, to fix bugs: where fingers landed and where the balls were. It is on unless you turn it off in Settings › Testing › Send touch data. The Privacy page has the detail.
Apple rates an app 13 and up when it has social media: a way to find strangers and see what they post. Wordtumbler has no feed, no comments, no replies, and no way to find a player you do not already know.
At every rating, Apple also requires apps that show text written by players to filter it, let players report it and block each other, and publish a contact address. Wordtumbler has no text written by players. Names come from our list. Blocking exists anyway, and so does the contact address below.
The words come from a fixed list. A person reads it before it ships. It is meant to contain no swearing, no slurs, and nothing crude.
Some words are hard. It is a vocabulary game, and a nine-year-old will not know all of them. Not knowing a word costs time and nothing else. There is no message telling your child they got it wrong.
If a word appears that should not be in a game rated 4+, report it. That is a mistake, not a difference of taste. We remove it from the list.
Practice words are inside the app, so removing one needs an app update. Daily words can be fixed faster.
Nothing in the game punishes a player for being slow, beyond the run ending.
There is no losing. There is no streak to protect, and no message that says you did badly. A run that ends on word two is shown the same way as one that ends on word eleven. A short run is a shorter result, never a failed one.
A run ends by itself. There is no session that carries on until somebody stops it.
There is one notification, and it is off unless someone turns it on: a daily reminder, once a day, that the new words are out. It never mentions streaks, scores or anything your child might lose. The app offers it once, and it can be switched off in Settings › Notifications at any time.
If you want a firmer limit, iOS Screen Time works on Wordtumbler like any other app.
Very little, and it can all be deleted from inside the app: Settings › Account › Delete my account and data. The Privacy page lists everything.
support@wordtumbler.app: tell us the word and which day it appeared on. That is enough.